Mudcat Games

Local Hub: University of Staffordshire

Flowers Of Tipmoore

We are developing a cosy game that utilises the world building and art direction of Breath of the Wild combined with the character development and social interactions of Stardew Valley.

Your objective is to explore the island whilst collecting unique flowers from each biome along the way! Using all the collected flowers, you can then create your own bouquets in 3D space. Gift them to the villagers to complete missions, build friendships, fill in your encyclopedia, and discover ancient tech scattered throughout the island.

Make sure not to pick too many flowers though, as the island’s ecosystem will suffer if you over-harvest, rewarding the player for being ecologically conscious.

Our target audience are “cosy gamers”, we targeted these players so our game will appeal to a wide audience and increase our likelihood to generate more sales, allowing us to continue future

Team Bio

We’re all graduates of the University of Staffordshire London, and over the past two years, have all had unique experiences afterwards. Our team leader has been a re-elected Full-Time Student Union Officer, our artist has worked as a technician for New City College, and our Producer has worked for our university as an industry coordinator. We’ve all kept in touch over the years whilst watching each other progress and grow, but not in games industry itself. All of us want to make games as it’s what we are truly passionate about, but we haven’t had the chance to so far.

Tranzfuser is an unparalleled opportunity to start our industry journey, and create something truly special, as it provides us the development time, business knowledge, and exposure to the industry which we need to kickstart our indie studio!

 

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